Friday, February 7, 2014

Ready Reference: What's Dripping from the Ceiling?

I realize this blog has been horribly inactive lately. I do intend to fix that, but the main problems are my schedule (busy) and generally the fact that I haven't really had a direction I wanted to go in the blog for a while now. In the interest of fixing that, I'm starting a series called "Ready Reference" with table-useful charts for your dungeon or wilderness sandbox. We'll see what kind of schedule I can get them on. So without further ado...

What's Dripping from the Ceiling? (1d10)

  1. Ordinary cave slime. No effect if touched.
  2. Highly acidic cave slime. Will eat away leather/wood or etch patterns in metal if contacted. 1d3 points of damage if exposed to bare skin.
  3. Cave slime carrying an exotic disease. Save vs. Poison or characters contacting the slime contract the disease. Refer to your favorite disease rules.
  4. Ordinary cave slime. Contains a strong pigment (determine color randomly) and will permanently stain any object or creature coming into contact with it.
  5. Phosphorescent cave slime. Bioluminescence is enough to see within 5'. Skin or objects coated with slime will retain this luminescence for 1d6 turns.
  6. Blood. 25% chance that it contains a blood-borne disease.
  7. The residuum of a powerful magical entity that existed centuries ago. Roll 1d6 to determine an attribute, and a second d6 to determine attribute change. On 1, 2 or 3, subtract the number rolled from the attribute; on 4, 5, or 6, subtract 3 and add the difference (1, 2, or 3).
  8. The reproductive fluid of a demonic entity. Anyone coming into contact with it must make a saving throw vs. poison or become pregnant with the spawn of this demon. (Note that this does not discriminate by gender.)
  9. Cave slime that is conspicuously green, but totally harmless.
  10. Green slime (q.v.).


  1. Bloody hell, Wayne, what's going on?!

    -Spalding (whose "blog" was inactive for two years)

    In all seriousness, your "OD&D Setting" series was absolutely brilliant. It was one of the best OD&D commentaries I've ever read. You have nothing to apologize for.

    11. Ordinary (and drinkable) water. But there's something really creepy about the way that it...well...drips.

  2. Very nice. I will definitely be using this table.


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