tag:blogger.com,1999:blog-5377543525075660166.post6801331277950829540..comments2024-03-26T22:17:42.458-04:00Comments on Semper Initiativus Unum: Actual Play: Original D&DWayne Rossihttp://www.blogger.com/profile/11347401495298367324noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-5377543525075660166.post-2241411708290980732015-01-14T19:56:31.414-05:002015-01-14T19:56:31.414-05:00I enjoyed reading the actual play report. This re...I enjoyed reading the actual play report. This report gave me some ideas about what to do in my own game.Robin Irwin https://www.blogger.com/profile/05972978418186272545noreply@blogger.comtag:blogger.com,1999:blog-5377543525075660166.post-76879915744360747622015-01-04T01:43:04.890-05:002015-01-04T01:43:04.890-05:00I don't think 5e stat blocks are all that bad,...I don't think 5e stat blocks are all that bad, unless you really care how tough the monster is compared to other monsters with the same XP budget... but if you're used to the OD&D way of doing things there's no real reason you would care. Still, there's something very liberating about just picking AC, Hit Dice, move and any special abilities. I certainly recommend people try it... even in 5e that would be my recommended starting point. I wouldn't assign stats unless the monster really called out for it being particularly good or bad at a specific thing like Str or Dex.Joshua Macyhttps://www.blogger.com/profile/10838733328132877699noreply@blogger.comtag:blogger.com,1999:blog-5377543525075660166.post-50597031341407206102015-01-03T11:05:19.010-05:002015-01-03T11:05:19.010-05:00Complicated monster stat blocks are one of the thi...Complicated monster stat blocks are one of the things that frighten me away from writing new adventures of my own and certainly from writing new monsters. <br /><br />Without really thinking about 0e, I had simplified monsters similarly for my b/x game. Scott Andersonhttps://www.blogger.com/profile/12067161332003628237noreply@blogger.com