tag:blogger.com,1999:blog-5377543525075660166.post1773822716118130888..comments2024-03-26T22:17:42.458-04:00Comments on Semper Initiativus Unum: Arnesonian Ability ScoresWayne Rossihttp://www.blogger.com/profile/11347401495298367324noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-5377543525075660166.post-68861512095666338362015-06-16T11:28:47.658-04:002015-06-16T11:28:47.658-04:00Good post. :) For reference, I had a post on this ...Good post. :) For reference, I had a post on this topic here http://boggswood.blogspot.com/2012/12/character-sheet-clues-part-ii.html<br /><br />Dragons at Dawn was written and published a couple years before I was given a copy of the Dalluhn/Beyond This Point be Dragons manuscript, and several years before Gaylords' sheet was made available. Dexterity was included because it was used by Arneson in his First Fantasy Campaign notes, albeit in relation to the 1976 gencon Blackmoor game. Someday, when I do the revised version of D@D, Dexterity will hit the cutting room floor.DHBoggshttps://www.blogger.com/profile/02170439175265397893noreply@blogger.comtag:blogger.com,1999:blog-5377543525075660166.post-35574202788437262692015-02-05T14:09:41.102-05:002015-02-05T14:09:41.102-05:00Great post !Great post !Nicolas Dessauxhttps://www.blogger.com/profile/03010015806129652185noreply@blogger.comtag:blogger.com,1999:blog-5377543525075660166.post-18310308197950871732015-02-04T08:14:57.529-05:002015-02-04T08:14:57.529-05:00Interesting point there Wayne about the difference...Interesting point there Wayne about the difference of Cunning and Wisdom. <br /><br />Personally I found D&D to make more sense to me having played tons of T&T, where the stats are the character. Now I'd find it just natural to play D&D with 2d6!AndreasDavourhttps://www.blogger.com/profile/17170806742393291962noreply@blogger.comtag:blogger.com,1999:blog-5377543525075660166.post-85700448114468478662015-02-04T01:00:40.673-05:002015-02-04T01:00:40.673-05:00Awesome post, thanks for sharing. :)Awesome post, thanks for sharing. :)Brunohttps://www.blogger.com/profile/01448568062628550613noreply@blogger.comtag:blogger.com,1999:blog-5377543525075660166.post-14474429905267854542015-02-03T20:01:10.217-05:002015-02-03T20:01:10.217-05:00I found this paragraph in the '74 version of E...I found this paragraph in the '74 version of Empire of the Petal Throne where MAR Barker argues for keeping Appearance (a purely physical attribute) instead of using the newly christened Charisma (a combination of physical attributes and personality factors). <br /><br />"In “Dungeons and Dragons” there is the separate basic quality of “charisma” which is often used to determine beauty or handsomeness, as well as to give a rough idea of the character’s power of persuasiveness, leadership abilities, etc. In actual play, however, these latter qualities are rarely considered, since the player (or the player acting for his/her non-player character) almost always acts as he or she wishes without regard to an originally-determined dice roll. It seems more practicable to allow this leeway in the present game, rather than to try to limit the players to some kind of dice-determined behaviour."<br /><br />This last part about not wanting to limit the character's behavior through mechanics or stats goes against the current trend in RPGs which is to put personality mechanics in every single game. Hedgehobbithttps://www.blogger.com/profile/17606283586332210195noreply@blogger.com